This admittedly was from a school project in 2013, a few years after Bioshock came out. However, I took it upon myself to recreate the opening scene model for model and section per section of the "welcome to rapture" section of the first Bioshock game. I wanted to see if I could recreate it as close as possible to the original since I had access to Unreal Engine 3 and Photoshop, the same tools as the devs at the time. Even though it's old I am still really proud of this project. I love the first Bioshock. The only things I didn't model in these images were the statues, banners, and some of the lanterns. I did everything else from modeling and texturing to level building, lighting, particles, and functioning (kismet) in Unreal Engine 3 (UDK).