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Jonathan Morrison
Jonathan Morrison
3D Artist/ Environment Modeler
Albuquerque, United States

Summary

I'm a 3D modeler currently looking for positions for 3d environment modeler/artist, level design, or other 3D modeling positions.
I'm also currently a college instructor for Game Design and Simulation and I teach a variety of classes involving all aspects of game development (3d modeling, animation, texturing, lighting, Unreal Engine 4, game design, audio design, etc..) . I've also been fortunate that I've been able to be an environment modeler, lead game designer, composer, and audio designer for 8 Red Pixels. I've been drawing since I've been able to pick up a pencil and started 3d modeling around 2008.
My top 5 Favorite game franchises:
Legacy of Kain, Ecco the Dolphin, Castlevania, Tomb Raider, Uncharted

Skills

Environment Design3D Animation3D ModelingCharacter ModelingEnvironment ModelingTexturingGame DesignLevel DesignTraditional ArtPBR Texturing

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Quixel Suite
Quixel Suite
Premiere
Premiere

Experience

  • Full time Instructor, Lecturer I Game Design and Simulation at University of New Mexico - Valencia
    Los Lunas, NM, United States of America
    August 2016 - May 2019

    Create, modify, and teach the degree plan classes for game design & simulation degree. Keep track of grades for the students. Manage and evaluate classroom progress. Build program awareness.

  • Lead Game Designer/ Lead Composer and Audio Designer/ Environment Modeler at 8 Red Pixels
    Las Cruces, NM, United States of America
    January 2011 - January 2019

    Design the gameplay, Compose/Create soundscapes, and to provide environment models for independent games.

  • Software Coordinator and 3D technician at TNM Engineering
    El Paso, TX, United States of America
    February 2014 - July 2016

    Analyze vehicular accident data from field scans and civil 3d plot points. Model and animate the scenes to a level of realism that is believable. Produce printable 3d models for courtroom demonstrations.

  • Adjunct Professor for Creative Media Technologies at NMSU - Grants
    Grants, NM , United States of America
    August 2015 - Present

    Educate students remotely in basic and advanced techniques for 3d graphics, animation, game design, and game engine implementation. Keep track of grades for the students. Manage and evaluate classroom progress.

  • Adjunct Professor for Creative Media Technologies at DACC
    Las Cruces, NM, United States of America
    January 2011 - July 2015

    Educate students in basic and advanced techniques for 3d graphics, animation, game design, and game engine implementation. Keep track of grades for the students. Manage and evaluate classroom progress.